11.15
Here we are, final boss, the capo di tutti capi (boss of all bosses), the big bad Archdemon. This fight takes place on top of Fort Drakon, and I have to say the Tolkien influence really shows here. Before you can even reach the fort, you have to fight through the main sections of Denerim through, I shit you not, at least 300 darkspawn including lieutenants and Generals. The Generals are no joke- I believe they are a mix of Champions, Reavers, and Blood Mages; they are pretty tough.
Depending on how you played through the game, you will have 4 groups of CPU controlled allies you can summon at will. I had humans, dwarves, elves, and magi to use. Without these troops, the final battle is pretty impossible to say the least, as there are waves and waves of darkspawn that come out at you as you battle the Archdemon.
The best strategy is to save your allies for the final fight. You may want to call in the dwarves when dealing with the darkspawn Generals, because the adds during the fight are a pain in the ass. You could just as easily though cast AOEs with Morrigan and be alright. The Darkspawn in this final encounter are different. The generic enemies have very little HP (names are white) and go down in one or two hits. There are a good amount of lieutenants here though (yellow names) who take a bit more of a beating. The Generals are full on bosses (Orange names) and there are two of them. They have a ton of HP and lots of status ailment type spells, hexes, and direct damage spells.
Since you cannot leave this area after you enter Denerim, be very careful when and where you choose to use poultices and balms. You won’t be able to get any more. There is one vendor just before the final area (why does this keep happening in RPGs?) who has a few balms and poultices, but not many. You will want to have a lot of spirit balms and greater or better poultices. I had 30 greaters and potents, and used 22 of them in the final battle.
My party is the same as it always is. The Archdemon is different than a regular dragon- it uses spirit based attacks and not flame. So equip your party with the very best gear you have, like large flawless spirit crystal for Shale (40% spirit resistance) and make sure they have a spirit balm active to up the resistances even more. You are going to need it.
When the battle starts, summon in Dwarves or Humans to start chipping away at the Archdemon. They aren’t going to do much, but the point to this is to keep the Archdemon and darkspawn distracted on them while you get to the nearest ballista. A ballista shot will do between 50-100 damage on the Archdemon, and you can get 3-5 shots from a ballista before it ‘breaks’. You can then run to the next one that is in range and use it, or, if you are a rogue, you can repair the broken ballista once or twice for another round of shots.
Once you reduce the Archdemon’s HP to 50%, the fight starts to get a lot harder. It will summon in waves of darkspawn against you. Make sure you get Morrigan or any caster out of harms way, and keep anyone healed who needs it. If they drop to 75%, heal them. Take your main and find the next nearest ballista to hit the Archdemon, at this point it is situated on a platform no one can reach except for ranged attacks like bows, ballistas or spells.
After the first few waves of darkspawn are dispatched, the Archdemon will fly back into the main arena and you can start melee’ing it again. It’s really a test of endurance- just keep your tanks healed, put hexes on it with your mage, and keep using ballistas to do significant damage. If you run out of allies, summon more. You will eventually pull through the fight and win. Sadly, you don’t get any loot from the Archdemon. You do get to see a cut scene and epilogue, and the chance to continue playing the game. I’ve already done all that you can do in the game (including killing Gaxkang the Unbound) so I guess I will have to wait for DLC.
Hi Kevin:
I am having a lot of trouble against the Archdemon and I was wondering if you could help me figure out what I am doing wrong. I was able to beat almost everybody else at first or at the most third try (I beat Gaxgang at first try), but the Archdemon has beaten me 10 times already.
This is my party:
My PC lvl 21 dwarf warrior/templar/champion with Starfang sword with +10 darkspawn damage + 6 fire damage +10 undead damage, red dragon armor and/or juggernaut armor.
Alistair lvl 19, Wynne lvl 19 and Shale lvl 19.
My armies are 30 redcliffe, 23 dwarfs, 20 elfs and 16 templars. They only cause the arch a 1-5 damage per hit/shot.
I have read that the blue flames that the arch send to my party cause spirit damage but even with greater balms he is causing my whole party a 46-50 damage per shot.
I have been able to get him as low as 35-40% health before dying.
Any advice you could provide me woul be greatly appreciated.
Hi. It took me a handful of tries too before beating the Archdemon.
You’ll want to consume spirit balms and use a mage to put hexes on it to lower its resistance. Morrigan has a line of hexes that cause lowered element resistance and critical hit per normal hit attack.
Wynne may not be good enough for this fight. She doesn’t have access to some of the spells Morrigan has. She’s a good healer, but it will take more mage firepower here for the Archdemon.
Equip Shale with the best spirit crystal armor you can find, and equip his hands with the best nature crystal you can get (hp regen).
With two tanks on the Archdemon, use your primary to use the ballistas set at the corners of the arena. Each shot does about 100 damage. This will speed things up a bit.
I’d probably use the dwarves up first, then the humans and elves. Equip runes on your weapons that do +8/+10 damage to darkspawn.
I brought about 40 health potions to this fight and used around 30. You will need those too.
I brought 22 poultices and I used them all up.
Morrigan walk out on me because I refused to the child-god thing, so hexes are out of the question.
What really bothers me is that even with balms the damage the dragon causes my party is too high and it wipes all the armies in seconds.
Wynne has petrify, winter’s grasp and cone of cold and he always resist or the spell only lasts 2-3 secs.
Where else am I failing?.
Petrify is probably useless here. Cone of Cold will hold the Archdemon for about a second if it holds.
I wound up killing Wynne when I met her and having Morrigan maxed out (highest favor) so that probably helped too.
Do you have a rogue?
Yes Leliana bard/rogue but I left it with the second squad fighting at the gates (along with oghren, sten and my dog).
The thing that bothers me that read on many forums (at home) from guys who even beat the archdemon without the armies or mages on their parties I know you can’t believe everything you read but I do really feel frustraded.
Is maybe that I gave to few coins/runes/roots to the armies, if so how few is a few?. It also seems that parting with Morrigan was a very bad idea for a champion/warrior main char.
Hm.
Did you defeat both Generals before going into Fort Drakon? I heard the battle is a lot harder between the Archdemon’s phases if they are not dead.
I’m not sure what impact donations have, I didn’t do a lot either because there was no indication of what the effect would be.
Leliana being a rogue can repair the ballistas for multiple shots. My main is a rogue, so I used him to accomplish this while Alistair and Shale kept the Archdemon busy. Then it was a matter of juggling characters and knowing when to use a poultice vs when to use a healing spell. After about 10 attempts I was able to beat the Archdemon.
Yes beat them both with no sweat, but I felt the Alphas harder than usual in the final battle, the grunts usually died with one hit, but they kept on coming. Also I am playing with the Xbox version so I can’t micromanage as much as I think you would on the PC. (specifically on the position of the party, if I change char the other 3 would come running to the active one and left the enemy).
It seems from your commments that first:
- I should have brought more poultices (10 more at least).
- Should have brought a mage with more AoE spells (Morrigan which I think had more skills than beacuse of a higher favor).
- And maybe should have brought Leliana too.
Do you remember how much damage the vortex and/or spells from the arch caused you?.
Also, which weapon/spell is more prone to cause him more damage excluding the ballistas.
BTW thank you for your patience with me!.
Well, I have it on PS3.
Try holding trigger when switching, the game is paused and you can breathe a little, and also Hold Party command.
I was taking like 13 dmg from Archdemon AOE.
I do that ALOT. But if I hold them they don’t fight back or defend themselves.
I don’t understand how do you manage to get hit as low. Everytime he sent me one blue ball it would hurt me as high as 46 damage no matter what char I was using even with Shale Brilliant spirit crystal and greater spirit balms all around.
It’s a pain I tell you…
Hey Kevin:
I finally did it!.
I took your advice packed a lot spirit balms and poultices and spread all my party among the ballistas, used Shale and Wynne for long range attacks when all the ballistas jammed and called the soldiers first then the dwarves and left the elves for last. Being on top I almost never called the attention of the darkspawn and although Wynne and Shale AoE were not as powerful as those of Morrigan I very slowly was able to cause damage until I beat it.
Thanks again for everything and I will keep on visiting here.
BTW who is your favorite Rock band?.
Nice. Yeah its not a battle that was meant to be won quickly. I think it took me 20 minutes total, just taking my time and keeping my focus on staying alive than doing damage as fast as possible.
I don’t know if you’ve played previous Bioware games, but if you have a PC I would go back and check out Baldurs Gate 1 and 2 on PC (not the watered down console versions) and use Gamefaqs if you have trouble. That is Biowares best game ever in my opinion (Baldurs Gate 2) in an art style that we may never see again.
http://pc.ign.com/objects/013/013437.html
As for bands, a short list:
CKY
Metallica
Alice in Chains
Deftones
Stone Temple Pilots
Dire Straits
Mark Knopfler
Mastodon
Them Crooked Vultures
see constant rotation on my iPod
I read that they are re-reliasing some good ol’ PC RPG’s in Amazon UK, Planescape and maybe one of the Baldur series.
I wanted to play them but I was afraid that it would be too old to make any sense now.
Keep in mind that I love Wolfenstein and Doom and I still play them every now and then so it’s not about the graphics.
On music I like a lot of the Ol’School British bands like:
Led Zeppelin
Black Sabbath
Deep Purple
Whitesnake
Jethro Tull
Iron Maiden
Judas Priest
Also Sultans of Swing FTW!. Knopfler is an amazing guitar virtuoso.
I like Metallica, Alice, and Stone from your list I would add also Megadeth and… KISS, yes, yes, I know
BTW how is the hangover?
Planescape is apparently really good game by Bioware, but I never tried it. I guess I could find it on ebay if I wanted to. I like the old 2d art style.
I have all Dire Straits material and most of Mark Knopfler he is really underrated these days. The Hangover is possibly the funniest movie I think I have ever seen.
Ha ha, When I said hangover I was referring to the dogfish you had yesterday.
I see some morning is tweeting “Money For Nothing” in your Twitter.
What I did was;
I ran in there as Alistair (Tank) and then sent in my Humans. The humans took the blunt of the attack, as I switched to Morrigan (healer) and kept them healed up. I had my character doing dps, and Oghren also dps. I only had a few humans left, because i had used them beforehand. I then called out my Magi when The Archdemon hopped platforms. I went up as my healer and kept using the ballista.When finally I got to the 2 generals, I used my cold spells (turned all my gear to favor cold spells) and I owned them. If you just play as your healer and use longrange armies, I think you can be alright. (When the Shrieks come, just run to your guys, and wait for them to use Taunt or Threaten. Even if they are not the tank, give them Taunt/Threaten. It just is useful.) Also, never heal unless you have to. I found that out the hard way. I healed my healer when he had 75% health, and I aggro’d. Not good. Heal under 50%.
I meant instead of “healed my healer”
“Healed my tank” Sorry.
Hi,
I realise it is long since you posted aout dragon age origins, but I just can`t get past archdemon. My party includes: Warrior elf(me) lvl 20, Alistair lvl 18, Leliana lvl 18 Morrigan lvl 19. When the minion come they always drown m, even when I call in dwarves. I just can`t get pat that first wave. I have plenty ofpoultices, allbeit lesser poultices. Any tips on dealing with the minions effectively? I can easily kill the shrieks, but the orange things keep me occupied to long. I play on normal difficulty. So unfair, bosses in both mass effects were much easier.
Ty in advance, Haico.
Hey me again,
Never mind, I just beated him, appearently the minions felt like leaving me alone this time around, that makes it seriously easy.
Thanks anyhows.
umm…..guys i beat it on my first try, with Alistar, Wyne,lelina and my dwarf warrior, didn’t use any spirt balms or anything….